Sunday, February 26, 2012

Tourney Reports (2/25 + 2/26/2012)

Hey guys, haven't really been feeling my greatest the last few days so excuse writing if bad. So this is probably my last tournament under the old banlist.

...Oh wait.

The banlist doesn't change anything except  -1 Dustshoot +1 torrential... At least Brokenshoot got banned, it was a move that was a long time coming. I've actually changed my deck from Gate HERO to HERO beat back and forth over the last few days, but for the tourneys I've just ran the Gate because I'm not confident in running HERO beat, nor do I have a sidedeck finished for it.

Anyway.

Tourney Report.
I got top 8, which is then where everything seemed to go wrong aka lolnomonsters(again)

Round 1: vs Gravekeeper

Game 1: We're off pretty evenly until he suddenly ditches 2 commandants and gets his last two Necrovalleys before he ditches my hand just before I was about to wreck him with Gate next turn. (I had 2 maxx c and a veiler...)

Obviously I sided Mr. Expensive Insect out for more capable weapons.

Game 2: I quickly OTK him with 2 Shinings because I have solemn to back up my 8200 direct poke.

Game 3: Game goes into topdeck mode after he tributes me and I double miracle after plopping Fusion Gate over his Necrovalley. I topdeck Voltic to swing and then swing again with Stratos for game.

1-0

Round 2: vs Scrap

Game 1: derp with Gate for game.

Game 2: Not sure what happened anymore but I remember I misplayed and then he ended up controlling the game with a Scrap Dragon and I couldn't draw into any Fusion plays to get rid of it. ):

Game 3: I Macro Cosmos his Scrap stuff when he tries to synchro, then Parallel World Fusion a few turns later and Absolute Zero just beats him into the gorund.

2-0

Round 3: vs Wind - Up (STEEEEEVEEEEEE)

Game 1: He gets Thunder King and I draw 3 E-Call.........................derp

Game 2: He loops me but hits 4 monsters, I play Miracle Fusion and a few turns later I win because my beatsticks trump his outs.

Game 3: Draw 6 monsters...get looped....crymoarrr

2-1

Round 4: vs Wind - UP

Game 1 : He drew 2 rats....I ended up just beating him down with Stratos and Alius. So he didn't know I was running Gate HERO yet.

Game 2: He tries to loop but I have veiler, and I maxx "c" when he tries to reborn to get around veiler. I proceed to super poly his Number 30: Acid Golem, then beat him down with Absolute Zero.

Game 3: I draw crap, but I force out a Dark Hole and regain control of the game when I finally draw Miracle Fusion to make Shining.

3-1

Round 5: vs Six Samurai

Game 1: He starts with Gateway and United, going into Shi En with a Roach and a Grandmaster and 2 facedown. I force a negate with Book of Moon, Mind Control the Grandmaster, then Storm his backrow. I proceed to play Fusion Gate and walk all over him after that. (He had 2 facedown Musakani. Turns out he had a Maxx "C" in his hand but he never knew when to use it.)

Game 2: He sets some cards and I end up beating him down really fast with a Absolute Zero into Shining play.

Round 6 (top 8) vs Wind-Up (STEVE REMATCH)

Game 1: Get punched by Cyber Dragon and Thunder King Rai-Oh, doesn't go well for me.

Game 2: I have control of the game, but I forget to Safe Zone my Shining and he uses Wind-Up Kitten to bounce it, then I lose control of the game as he swarms me with 2 Zenmaity and a Acid Golem.

So overall, did decently well, but the atrocious hands that are inherent with the deck really just make it hard to play out of.

And some of the WTF hands that I got at the tourney really baffled me. The deck only runs like 13 monsters, with 4 of them being hand traps. How do you draw 6 HERO monsters in your first hand? Maybe I should go get the lottery or something...

Except I'll probably get a prize where I lose the jackpot instead or something with my luck.

I still like the Anti-Meta element of the deck. Also being able to topdeck into Miracle after getting looped really helps the Wind-Up matchup.

Also rabbit really likes Super Poly, so that matchup is pretty much a cakewalk.

Or at least that is what was supposed to happen in theory.

1/26/12 Tourney report.
This tourney is at a different locals that I don't go to all of the time, mainly because it has a much smaller player base. But saturday felt really underwhelming and I felt like I was quickly becoming bored of the Gate HERO deck, so I thought I'd at least give it one last tournament.

Round 1: vs Blackwing

Game 1: He starts off with a Shura and a Whirlwind (grabbing Bora). He SS's 2 boras and makes a Roach, then sets Icarus. I MST the Icarus, then Fusion Gate and proceed to walk all over him. I don't really understand why you would even make Roach as an opening move now, because Tour Guide into Tour Guide instantly defeats the play, although I guess the Icarus does kind of work as protection...

Game 2: beat him down with 2 Alius because he drew nothing...

Round 2: vs Ninja

Game 1: he does some Hanzo shenanigans with Duplication and gets out BLS and swings until I'm at like 100 life points, but I Absolute Zero, then Blade Armor Ninja + Shining for game...

Game 2: he sets some shit. I storm his 2 backrow and fusion gate, then spend my whole hand and game him. (Even if he had gorz or something Shining would let me recover because I'd retrieve my materials then just abz zero combo again)

Round 3 vs Wind - Up (Steve.. ): )
Game 1: Really starting to hate the Wind-Up loop when I don't draw into hand traps for it. Just going to be more of this next format too....

Game 2: Topdeck Miracle really works miracles.

Game 3: Don't really remember what happens, but I remember he top-decked a Rat and swarmed with 2 Zenmaity and a Acid Golem.

Top 4: : vs Light HERO beat

Game 1: I wreck him with speed before he gets backrow online (He didn't know he was mirror match)

Game 2: I run into a sided Snowman Eater, then proceed to lose the game after he Super Poly's my stuff.

Game 3: He super poly. But I super poly right after + a miracle. My monsters are bigger so I won. (And his backrow wasn't helping.)

Finals: vs Inzector/Inzektor

Game 1: I draw a monster-full hand, and I end up being swarmed under Dragonfly combos.

Game 2: I draw into my sides, but no monsters...for 6 turns. I die.

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